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Friday, October 25, 2013

1.7 Patch Notes

+ Added lots of new biomes!
+ Added “AMPLIFIED” world type
+ Added Acacia and Old Oak wood types
+ Added Stained Glass
+ Added Packed Ice, Red Sand, Podzol
+ Added a bunch of new flowers, including double-height flowers and grass
+ Added more types of fish
+ Fishing rods can be enchanted
+ Achievements are now world specific
+ Gaining achievements now announced to other players
+ Added a few new achievements
+ Servers can now have a “server-icon.png” that is displayed in the multiplayer list
+ You can see who’s online before joining, just hover the player count number in the server list
+ New /summon command
+ Added Command Block minecart
+ Links in chat are now clickable
+ Click on somebody’s name to send a private message
+ Added a bunch of new graphics options
+ Added some shader tests (click on the “Super Secret Settings” a couple of times…)
* Biome placement has been improved, and oceans are smaller
* Portals to the Nether can now have different shapes
* Fishing is now more interesting
* Maps in item frames are now extra big
* The achievement screen is zoomable
* Preparations have been made to offer name change in the future
* You can now have multiple resource packs loaded at the same time
* Resource packs can now hold sound effects
* Servers can recommend resource packs
* Network code has been rewritten
* Sound manager has been rewritten
* Many many bug fixes…
- Removed the Rose flower
- Removed Herobrine

Sunday, June 30, 2013

1.6 Patch Notes

General

  • Resource Packs
    • Replace texture packs
    • Also allow for language packs and sounds to be changed
  • Added some splash screens
    • "HURNERJSGER"
    • "What's up Doc?"
  • Re-enabled crash reporting
  • Improved internal chat mechanics
    • Many messages previously untranslated are now translated properly
  • Overhauled the attribute system
    • Many properties were moved over to NBT tags
    • Items and entities are now more customizable using NBT tags
    • Attributes can be additive using a set value, or multiplicative or additive based on percentage
    • Some items already have default modifiers
    • Attributes can apply to the holder as well
  • Updated language files
    • Fixed missing strings
  • Improved Minecraft Realms
    • Added handling of invitations
    • Added resetting realm with one of provided realm templates
    • Added viewing backups for a realm and the ability to restore them
    • Added setting the owner of a realm as game master operator
    • Added confirmation screens for various actions such as deleting a realm
    • Ability to leave someone else’s realm that previously accepted invitation for
    • Fixed game mode and game difficulty issue
    • Minor GUI fixes for better usability

Gameplay

  • Added & improved a few commands
    • /spreadplayers to spread players/teams around a given coordinate with
    • /gamerule: Added doDaylightCycle & naturalRegeneration, changed doFiretick to not affect fire extinguishing
    • /playsound to play specified sound files to specified players with optionally altered volume, pitch and minimum volume as well as "source coordinates" to emulate the sound coming from a certain place
  • Added & changed many minor things
    • Natural health regeneration now costs hunger/saturation points
    • Improved riding things: dismounting is now only possible by sneaking, mob health is displayed when ridden & ridden things can no longer be hit
    • The Respiration enchant now helps seeing underwater
    • Swords no longer break blocks in Creative mode
    • The Creative Mode Item Selection Screen Search tab now shows origin tab on items' tooltip
    • Regional difficulty: The longer players spend in one area, the harder the mobs there get
  • Added and changed some effects
    • Instant Health was nerfed 33%
    • Regeneration was nerfed 50%
    • Health Boost adds 2 extra hearts per level
    • Absorption adds 2 non-regenerating golden hearts per level which reappear every 30 seconds
    • Saturation fills up players' hunger bars and saturation
  • Fixed many bugs
    • Fixed Resistance V and above stopping /kill from working
    • Fixed /scoreboard syntax missing from /help
    • Fixed /whitelist list not displaying the full list of players
    • Fixed Silverfish breaking blocks when mobGriefing gamerule is set to false
    • Fixed the persistenceRequired tag freezing mobs
    • Fixed the "team" argument not working with "!" for other players
    • Fixed "seeFriendlyInvisibles" not always working
    • Fixed it being possible to create a scoreboard objective without a name, but impossible to use/delete it
    • Fixed the death counter not updating
    • Fixed team names containing "-" not working with the selector argument for seeing if anyone is in the team
    • Fixed teleporting to Large Numbers producing a broken error
    • Fixed Command Blocks disregarding which dimension players are in
    • Fixed incorrect and inconsistent command success criteria breaking expected command block comparator behavior
    • Fixed some crashes because of trash files in assets
    • Fixed the game crashing randomly when playing on servers
    • Fixed attempting to move servers in the server list without selecting a server crashing the game
    • Fixed a client crash in MP
    • Fixed a crash when closing the game
    • Fixed pressing *Ctrl + Alt + Esc crashing the game
    • Fixed scoreboard health objective crashing the game
    • Fixed a crash when language file of currently selected language is missing
    • Fixed the game not opening
    • Fixed being unable to play game on some configurations unless LWJGL is manually replaced
    • Fixed running the game at a high resolution causing large portions of the screen to be unclickable
    • Fixed some mouse buttons behaving unexpectedly
    • Fixed the item counts in inventory screens flickering
    • Fixed keys becoming sticky and unregistering
    • Fixed the keyboard becoming unresponsive on OS X
    • Fixed large texture pack resolutions causing massive performance drop.
    • Fixed the character looking up into the sky and spinning around quickly when toggling fullscreen mode
    • Fixed cloud textures of size 4096x4096 or larger not working correctly
    • Fixed Clock and Compass textures being limited to 16x16
    • Fixed a memory leak when switching texture packs
    • Fixed switching from windowed to fullscreen and back moving the point of view
    • Fixed Jukebox music volume not decreasing
    • Fixed the green arrow in Maps in Item Frames remaining on the Map after destroying the Item Frame
    • Fixed part of the Beacon texture missing when placed next to other blocks
    • Fixed Brewing Stands' feets' sides being transparent when placed against a wall
    • Fixed landing Splash Potions' particles using the wrong texture
    • Fixed part of the Cactus texture missing when placed next to another block
    • Fixed the name of the Jack-o-lantern being mis-punctuated
    • Fixed several Minecart-related visual and hitbox issues
    • Fixed the "The End?" achievement being unachievable
    • Fixed "We Need to Go Deeper" achievement being rewarded for going through an End Portal
    • Fixed the text on 'Direct connect' and 'Rename World' screens being misplaced
    • Fixed Command Block UI text merging when in windowed mode
    • Fixed biome color corrupting when toggling 3D anaglyph
    • Fixed certain death message printing "null" as the player/mob name that caused the death
    • Fixed death messages in MP always being in english regardless of the selected language
    • Fixed the language files for en_US being grammatically incorrect for 'death.fell.finish.item'
    • Fixed being unable to use the scroll wheel in crash reports
    • Fixed hostile mobs spawning and despawning right away in peaceful
    • Fixed Endermen becoming hostile when taking environmental damage
    • Fixed tamed Wolves and Cats despawning
    • Fixed mobs not realizing they killed their attacker and trying to attack empty space
    • Fixed Dogs not stopping to snarl when punched by someone else
    • Fixed Anvils charging levels for nothing when using other languages than English in MP
    • Fixed Zombie Villagers in the process of curing despawning
    • Fixed the Looting effect being applied when a mob killed by a player dies while the player is holding a Looting sword, even when the mob died of fall, fire damage or similar
    • Fixed duplicating phantom Bows appearing after being used up
    • Fixed damaged Anvils not showing damage status in the inventory or in Item Frames
    • Fixed sleeping while riding a Minecart producing a graphical glitch
    • Fixed Squids taking damage while in water
    • Fixed Eyes of Ender not directing players to the nearest stronghold
    • Fixed entities other than the player being unable to leave the end
    • Fixed mounting rideable entities underwater desyncing the client and the server
    • Fixed receiving high amounts of damage at once causing ghost mode in multiplayer
    • Fixed Weighted Pressure Plates' being too long to be renamed using Anvils
    • Fixed tamed Wolves' health being depleted upon world loading
    • Fixed it being possible to become permanently stuck in a Minecart in a Portal
    • Fixed Witches targeting themselves under certain circumstances
    • Fixed placing liquids into certain blocks yielding no drops
    • Fixed Skeletons not using their Bows when hit in Creative mode
    • Fixed Skeleton's melee damage being unaffected by their swords' type
    • Fixed Furnace Minecarts consuming Coal in Creative
    • Fixed using Pick Block on an active Furnace returning an active Furnace
    • Fixed picking blocks that exist in the Survival mode inventory already maximizing the stack size after moving the existing stack into the selected hotbar slot
    • Fixed shift clicking the destroy item button in MP not working
    • Fixed log files increasing loading time
    • Fixed stacked entity Spawners creating mass duplicate ghost entities

World Generation

  • Chests now generate in Nether Fortresses
  • Small water lakes no longer spawn in deserts

Monday, March 11, 2013

1.5 Patch Notes


* Added Redstone Comparator (used in Redstone logic)
* Added Hopper (collects items and moves them to containers)
* Added Dropper (similar to Dispensers, but always drops the item)
* Added Activator Rail (activates TNT Minecarts)
* Added Daylight Sensor
* Added Trapped Chest
* Added Weighed Pressure Plate
* Added Block of Redstone
* Added Nether Brick (item)
* Added Nether Quartz and ore
* Added Block of Quartz, with half blocks and chiseled variants
* New command: /scoreboard
* New command: /effect
* Containers and mobs can have custom names
* Inventory management has been changed, for example you can drag-place items over slots
* Texture packs now have separate images for each block and item, and can have animations
* Nether Quartz Ore now spawns in the Nether
* Smooth lighting now has three settings (none, minimal, maximum)
* More detailed death messages
* Some hostile mobs now are harder in Hard difficulty
* Many, many, bug fixes
* Removed Herobrine