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Thursday, March 1, 2012

1.2 Patch Notes

1.2.1 Changelog:
General:
Bug fixes
Removed portal/water flow/crafting bench item duplication bug
Mob Spawners show the right mob in SMP now
Redstone dust can be placed on glowstone again
Mobs' legs now are hittable in SMP at all times - Jebplanation
Wheat doesn't deplete anymore when used for breeding in Creative mode
Fixed lava lakes generating over bedrock
You can now put out fire without destroying an extra block in Creative
Ambience works in SMP now
Updated launcher
Put in new logo
Should properly select 64 bit Java installations on Mac OS X
Removed Herobrine
XP is now unlimited in Creative mode
Black hitbox lines on blocks turn off with the HUD when pressing F1 now
Dispensers will place mobs instead of releasing the spawner egg
Glass can't be picked up using Silk Touch enchanted gear anymore
New values in F3 overlay
lc = highest section height
b = biome
rl = raw brightness
sl = sky brightness
bl = block brightness
Dead Bush can be collected with shears now
Vines now are climbable if they have a block behind them
Lava has a new sound
SMP light calculations are done by the client now
Added slight delay between death and the death screen
Sky color now changes with biome
Torches and redstone torches can now be placed on top of glass
Added support for folder-based texture packs
Updated language files
Added at least one language
Removed a few profanities
Fixed typos
New world file format called Anvil
Doubled world height
Current maps will be converted and get 128 air blocks on top
Biomes are saved with the map now
World Generation:
Abandoned Mineshafts now bridge over ravines
Sandstone wells in deserts
Added jungle biome
Mobs:
All mobs:
Improved path finding
Better movement in water
Added Ocelot, a new jungle-specific mob
Screenshot
Sprint most of the time
Don't take fall damage
Turn into cats when tamed with fish
Cats can be told to stay by sitting
Added Iron Golem to defend the villagers
Screenshot
Craftable similar to the way Snow golems are crafted - Screenshot
Easily attacks and kills all hostile overworld mobs except creepers and slimes by throwing them in the air
Walks slowly, swaying from side to side
Sounds mechanical
Picks up roses - Screenshot and offers them to villagers
Has 50 hearts of health
Drops iron ingots and roses on death
Respawns if 15 villagers are nearby
Can't swim
Doesn't take fall damage
"It's the moss covered guardian from Laputa: Castle in the sky"
Villagers:
They open and close doors
They will detect village houses and live in them
They rush inside their houses at night or rain and leave afterwards
They will socialize with each other
They run away from mobs
They will produce baby villagers after falling in love with each other
They will repopulate villages based on how many houses there are available
Children play tag
Wolves:
They can now be bred when tamed
Zombies:
They will break down wooden doors on hard difficulty and knock on other difficulties.
They are hostile towards villagers
When killed by the player, they rarely drop iron ingots, iron swords, iron shovels and iron helmets
They seldomly mass-attack villages
Skeletons:
They try to avoid sunlight
When killed by the player, they rarely drop bows with a chance to be enchanted
Creepers:
They are afraid of ocelots and cats now
When killed by the player, they rarely drop iron helmets
They will stare and wait for you to move after trying to reach you and running away a few times
Zombie Pigmen:
When killed by the player, they rarely drop golden swords with a chance to be enchanted, golden helmets and gold ingots
Blocks & Items:
Added Redstone Lamp, a redstone-controlled light source
Screenshot
Acts as a full block
Crafted by surrounding a block of glowstone with 4 redstone dust
Added new Stone Brick in Creative mode
Added upside-down stairs
Added upside-down half slabs
Changed crafting recipe to produce 6 slabs instead of 3
Added an experience item to creative mode
Screenshot
Can be shot using dispensers
Added Fire Ball
Sets stuff on fire, just like Flint & Steel
Can be shot using dispensers
Craftable with coal, blaze powder and gunpowder
Changed textures for dispensers and saplings
Added tree and leaf type for jungles
Added Jungle tree saplings
Placing them in a 2x2 grid and bonemeal'ing one of them produces a huge jungle tree
Doors have been changed to properly detect if they are open or closed - Jebplanation
Double doors in old maps need to be updated
Now double doors only require the most basic redstone knowledge
Ladders
Changed crafting recipe to produce 3 ladders instead of 2
Regained their collision box